Compulse by ArmorGames


Guide your ball to the goal by placing special compulse tiles. Try to aim for below par, or even pro score! The levels will get harder and hairier as you go. A very casual game.

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By ArmorGames
AchievementUnlocked

Achievement Unlocked by ArmorGames

Who needs gameplay when you have ACHIEVEMENTS? Don't worry about beating levels, finding ways to kill enemies, or beating the final boss... there are none. Focus solely on your ultimate destiny... doing random tasks that have nothing to do with anything. Metagame yourself with ease! Self-satisfaction never felt so... artificial!
DrasticPlastic

Drastic Plastic by ArmorGames

Found under my bed after 12 years, my favourite childhood toy of competitive custom robot bashing! When I brushed the dust off the lid and carefully lifted it off, to my great surprise the years had transformed it into a Flash game! What are the chances, eh? So here I present to you "Drastic Plastic!", another collab between me and Dim of the Super Flash Bros. Have fun!
DefendYourHonor

Defend Your Honor! by ArmorGames

The king has offered command of his vast army to the Man (or Elf) who returns his missing Golden Statue. It's up to you to find it and win this grand prize, and maybe make some friends on the way. A mixup of the Tower Defence with a dash of strategy. I wanted to create a tower defence game that didn't become stagnant, so each battle is short and sweet, and feels like a smaller part of the grande scheme of things, rather than wave after wave of repitition. The strategic placement of units is the key to victory!
PhageWars2

Phage Wars 2 by ArmorGames

Built on the extremely powerful Betz Biosystems, Phage Wars 2 is set up within a testing environment built around genetically modifying viruses. Your goal is to create the most powerful virus ever by defeating all the other genetically engineered viruses in this fast paced, strategy game.
AltShift

AltShift by ArmorGames

Welcome to the AltShift latest entry into the Negative Space Exploring Puzzler Shift! Which is the floor and which is the roof? Gravity flips, space changes and Spikes hurt! Its got so much in it it might just explode! So get ready to have your mind warped by this brand new take on the Flash Classic!
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ChristmasGifttransfer2010

Christmas - Gift transfer 2010 by feking

Hi it is Christmas again! What should we do on Christmas? Yea you are right, just say "Merry Christmas!" to everyone you know or you don't know!
StopIndivisible

Stop Indivisible by FlashGameDistribution

In this game there are 4 columns each with a static number. Each time four new number will fall from upside. Before they reach to the column, please check that the number falling from above should give 0 as remainder when divided by the static number of that column.
BattalionNemesis

Battalion: Nemesis by urbansquall

Battalion: Nemesis puts you in command of the Rapid Attack and Response unit commanded by Sergeant Tucker. Face off against the insidious Mullen in an epic 10 level campaign! There are a total of 16 levels to be played, where you can master the rules of tactical turn-based strategy combat. Saving Information: Your inter-level mission progress will be saved when you finish a level. If you beat a level, you should not need to beat it again. Choosing “Save and Quit” from the options menu in the middle of the mission will create a restore point. If you click on “Resume Save Point” on the title screen, the game will be restored to that save point. If you play a game on a different level or map, your resume point will be lost.
ArmoredWarriorsInfiniteDungeons

Armored Warriors - Infinite Dungeons by sxingtian

Armored Warriors - Infinite Dungeons Arrow keys to control movement. Up to jump, Down to crouch. Space to attack. The goal is to find the exit as soon as possible. You can continue play after being attacked or time up, but your socre will be lowered. 铠甲勇士系列游戏-无尽的迷宫 键盘方向键控制帝皇侠移动 上箭头跳跃,下箭头蹲下动作 空格键发动攻击 游戏的目的是在最短的时间内找到出口过关 过程中尽量不受到怪物的攻击 受到怪物攻击或者时间耗尽并不会死亡,但是分数会降低
DefendYourHonor

Defend Your Honor! by ArmorGames

The king has offered command of his vast army to the Man (or Elf) who returns his missing Golden Statue. It's up to you to find it and win this grand prize, and maybe make some friends on the way. A mixup of the Tower Defence with a dash of strategy. I wanted to create a tower defence game that didn't become stagnant, so each battle is short and sweet, and feels like a smaller part of the grande scheme of things, rather than wave after wave of repitition. The strategic placement of units is the key to victory!

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