Crazy Scientist by Achyut
Dr.Krazi invented a funny machine to eliminate the zombies.
Play the game to test this machine in the field.
This is a mini game of car jumping. The game has two scenes.
Conquer all the nine countries and win this game.
Can you conquer your enemy when the game play is purely random!
Race your car by jumping over the roadblocks.
Fire colored balls at the enemy, taking care to see that the color of the ball and that of the enemy are the same.
More Strategy Games
Battalion: Nemesis puts you in command of the Rapid Attack and Response unit commanded by Sergeant Tucker. Face off against the insidious Mullen in an epic 10 level campaign!
There are a total of 16 levels to be played, where you can master the rules of tactical turn-based strategy combat.
Your inter-level mission progress will be saved when you finish a level. If you beat a level, you should not need to beat it again. Choosing “Save and Quit” from the options menu in the middle of the mission will create a restore point. If you click on “Resume Save Point” on the title screen, the game will be restored to that save point. If you play a game on a different level or map, your resume point will be lost.
Using ball collect all stars and move the ball to finish hole
You are lost in a maze with a sport car and you must escape.
Morabaraba - with a trendy, tarred twist to it!
Each player starts with 12 tokens called `cows`. Players alternately place cows on the board with your mouse. Once all the cows have been placed on the board, cows may only be moved on the board to free, adjacent intersections, except when a player has only three cows left (then he may move to any free intersection). The aim is to create rows of three called mills, either vertically, diagonally, or horizontally. When a mill is achieved, the player may capture one of the opponent`s cows by clicking on the cow. A player cannot capture an opponent`s mill if there are other cows on the board left to capture. Only one of the opponent`s cows may be captured at a time, even if two (or more) mills are achieved with one move. When an action is required from you, a prompt will appear. Players should try to block the opponent`s mills. The best intersections are the corners of the middle rectangle. Often a winning situation is a double mill. This is where a player can move back and forth between two mills, making a mill and removing an opponent`s piece on every turn. The game is over and a player loses when he has only two pieces, or has no moves left.
Have tons of fun! www.skillpod.com
Fight against time in this sequel of beautiful match-3 game Bubblins! Prepare your reflexes and get the best high score possible!