Mario Fire Bounce 2 by ilovegames


Are you still addicted to Mario Fire Bounce game and want to play more? No worries, Mario Fire Bounce 2 is coming! Use fire balls to shoot down your enemies and challenge the totally 30 exciting levels, let's see how far you can go! Instruction Mouse key to aim. Left click to shoot.

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ForeverSamurai

Forever Samurai by ilovegames

An intense fighting game with an innovative combat system. You play as a timeless samurai hunted by giant metal beasts, he must cut his way through a soulless army of steel to earn back his freedom. Use the arrow or WASD keys to move, mouse to attack. Practice to master the special attacks and fight your way to freedom.
Hobo6HELL

Hobo 6 HELL by ilovegames

Our dearest Hobo has died and gone to hell! He now needs to face hordes of demons and their master Satan. This should be all in a day's work for Hobo! A to punch and pick up objects. S for kicks and stuff. Arrow keys to move. D for skills.
ContainersofSoul

Containers of Soul by ilovegames

By killing the monsters and zombies you can get souls. Ghost style game, demons dancing wild, vampires, monsters, ghosts, the unlimited killing brings you incomparable experience. Come on! WASD to move, J to attack, K to jump, Space to defend, L to activate skills. Skills: Space++A/D+J = spurt; W+J = jump upward; S+J = swirl blade; S+L = flash upward / go down; A/D+L = dodge. Killing: W+Space+J = cold ice sword; W+Space+L = death boundary; S+Space+J = demons dancing wild; S+Space+L = cold ice freezing. Note: Skills will consume red, killing will consume blue. You can supplement blue by killing zombies and collecting souls.
SiftHeadsAssault2

Sift Heads Assault 2 by ilovegames

The sequel to the action shooter side game Sift Heads Assault with more rivals and new bloody challenges! A or D to run, W to jump, Spacebar to pick up items or cover, Press down (S) while running to roll or hold to move objects, Q to change weapons, R to reload and P to pause the game.
13Worms

13 Worms by ilovegames

Apples are ripe! But the rooster found that there are many pests nibbling the apples. How terrible! Help the rooster to use every possible tools to kill those pests! Mouse click to cause a chain of actions and reactions.
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HorrorBubble

Horror Bubble by maingembira

Horror Bubble. Play more flash games at http://www.freegameview.com
HoldTheLineZombieInvasion

Hold The Line: Zombie Invasion by 5minutesoff

A fast-paced zombie shooter with 10 levels, 8 guns, and a lot of blood.
ContraWolrdChallenge60

Contra Wolrd Challenge 6.0 by jhunour

Contra(魂斗羅, Probotector) is originally an arcade game released in 1987 by the Konami corporation. This anniversary edition features more options and better effects with an advanced hiscore system. SUBMIT your SCORE and name to a worldwide ranking list shared by every people who are playing this game, compete or communicate with each other!
BlastXO

Blast XO by freegameswow

Do you like to shoot XO and have fun? Be quick and see if you can blast all bottles!
BattleofMidwayIslands

Battle of Midway Islands by mikefc

The Battle of Midway (Japanese: ミッドウェー海戦) is widely regarded as the most important naval battle of the Pacific Campaign of World War II. Between 4 and 7 June 1942, approximately one month after the Battle of the Coral Sea and six months after Japan's attack on Pearl Harbor, the United States Navy decisively defeated an Imperial Japanese Navy (IJN) attack against Midway Atoll, inflicting irreparable damage on the Japanese. The Japanese operation, like the earlier attack on Pearl Harbor, aimed to eliminate the United States as a strategic power in the Pacific, thereby giving Japan a free hand in establishing its Greater East Asia Co-Prosperity Sphere. It was hoped another demoralizing defeat would force the U.S. to negotiate an end to the Pacific War on conditions favorable to Japan. The Japanese plan was to lure the United States' few remaining aircraft carriers into a trap. The Japanese also intended to occupy Midway Atoll as part of an overall plan to extend their defensive perimeter in response to the Doolittle Raid. This operation was considered preparatory for further attacks against Fiji and Samoa. The plan was handicapped by faulty Japanese assumptions of American reaction and poor initial dispositions. Most significantly, American codebreakers were able to determine the date and location of the attack, enabling the forewarned U.S. Navy to set up an ambush of its own. Four Japanese aircraft carriers and a heavy cruiser were sunk in exchange for one American aircraft carrier and a destroyer. The heavy losses in carriers and aircrews permanently weakened the Imperial Japanese Navy. Japan's shipbuilding and pilot training programs were unable to keep pace in replacing their losses, while the U.S. steadily increased output in both areas.

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